Researcher biography

I'm an immersive technology researcher developing novel approaches to 3D experiences and research from the perspective of a multimedia creative artist. With a diverse foundation in music production, composition, audio engineering, and game development, I spearhead initiatives that harness creative works for positive societal and environmental impact.

Current projects include:

  • Algorithm validation and procedure generation for LiDAR scanning techniques to enable more accurate biodiversity and biomass calculations,
  • Prototyping first-person 360 camera technologies and co-producing 360VR simulations for domestic and family violence prevention and education, and
  • Investigating AI NPC interactions within immersive simulations to develop interpersonal capabilities within complex situations.